We figured out that FFB/wheel problems for our Vanilla Xboxers occur when there are more than about 6 or 7 cars on the track. Me and Charlie (FormulaRex) started a public lobby and at one point there were 11 people. That's when his wheel problems started like he Rich and Karl had at Willow Springs. I remember Peter Stefani (Shneeb108) saying that's when his wheel problems started too. I don't think there's anything we can do about it unfortunately.😔
Other than that, we got in some decent practice and kind of know what we're going to be walking into this Saturday. The rear tyres like to heat up first and dispite the massive amount of tyre scrubbing at CotA they stay at racing temperature very nicely.
Let me know if you want anymore help Charlie, CotA is tricky. I still don't have my racing lines where i'd like them to be, especially by turn 9 and 13. Keep at it and remember to be steady before being fast. The speed will come after that😉
I had a practice online myself last night with 10AI. The one hour practice session went ok, the steering was twitchy and tight but i got used to it. Set a fast lap of 1:51.061 on Reds (which only last 4 laps for me before my wheel starts shaking violently). Started the race in P5, but immediately noticed the steering was worse than practice session. I spun 2 times before the end of the esses on lap one. I stuck it out for a few more laps. The steering was super tight, and slight movement was turning the car a lot. I eventually gave up and started another session with only 3 AI in the lobby. Immediately on my first hot lap i hit a 1:50.4, 6 tenths faster than the previous session. And the steering was so forgiving. It was a completely different car almost.
The session on Saturday will be tough for us on the old xbox, that's for sure.
We now have 3 Social Media Channels, we're on Twitter @indyxbox, Facebook Xbox Racing Forum and now on Instagram console_racing, if you can follow these on your personal Social Media then hopefully we can attract some more quality drivers to our League.