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Post by XRF HammerPH on Jun 4, 2018 12:43:42 GMT
The latest patch is now live so post anything about it here. 3.86GB apparently.
The patch notes are very basic so I hope there's more included that isn't mentioned. No fuel mix fix he been noted for instance so I hope that's included as promised.
I'm home tonight so will download it then but likely won't get a chance to test until tomorrow.
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Post by Shneeb108 on Jun 7, 2018 13:03:20 GMT
Project CARS 2 - PC Update 1.6.0.0
Various improvements, fixes and optimisations.
Fixed occasional stability issues. Improved usability of in-game tools. Improved AI ability at various tracks. Improved the penalty system. Optimised tyre wear in wet conditions. Optimisations to LiveTrack at various tracks. Improved track-limit zones. Other miscellaneous fixes.
As I mentioned previously, we will no longer be releasing fix-by-fix patch notes. I can't fully go into detail why, but just know that it's much more efficient for us internally this way, so this is how it will be going forward. We hope you guys enjoy the new update. Happy racing. Online Marketing Director Slightly Mad Studios
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Post by Shneeb108 on Jun 7, 2018 13:05:31 GMT
The Project CARS 2 “Spirit of Le Mans”: DLC Content Breakdown
CARS (9) TRACKS (1) LIVERIES (10) CAREER EVENTS (5) • Porsche 919 Hybrid • Le Mans Vintage Track • GTA Racing (x3) • 24 Hours Le Mans Experience • Toyota TS050 Hybrid • F4H Motorsport (x1) • GTO Masters • Audi R18 (Fuji 2016) • Team Highlands Racing (x3) • LMP Challenge • Audi R18 (Le Mans 2016) • Team ACR (x2) • San Marino Group 4 Trophy • Ferrari 512 S • XITE Energy (x1) • Spirit of Le Mans • Ferrari 512 M • Porsche 917 LH • Porsche 924 Carrera GTP • Porsche 961
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Post by XRF HammerPH on Jun 8, 2018 21:12:38 GMT
Definitely grabbing that LeMans DLC. Think I'll pick up the season pass before I get it though. Maybe wait until the next Gold deal to see if it's discounted first ![;)](//storage.proboards.com/forum/images/smiley/wink.png) This game is taking over for me this past month or so, I'm finding it difficult to take the disc out and play anything else now.
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Post by ReadingRich on Jun 9, 2018 10:29:54 GMT
Definitely grabbing that LeMans DLC. Think I'll pick up the season pass before I get it though. Maybe wait until the next Gold deal to see if it's discounted first ![;)](//storage.proboards.com/forum/images/smiley/wink.png) This game is taking over for me this past month or so, I'm finding it difficult to take the disc out and play anything else now. It’s good those ‘16 spec P1 cars are a handful. I hope all the pre announced DLC isn’t it, I’m especially in hopeof a new oval or 2.
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Post by XRF HammerPH on Jun 9, 2018 11:53:27 GMT
Definitely grabbing that LeMans DLC. Think I'll pick up the season pass before I get it though. Maybe wait until the next Gold deal to see if it's discounted first ![;)](//storage.proboards.com/forum/images/smiley/wink.png) This game is taking over for me this past month or so, I'm finding it difficult to take the disc out and play anything else now. It’s good those ‘16 spec P1 cars are a handful. I hope all the pre announced DLC isn’t it, I’m especially in hopeof a new oval or 2. I'm sure there will be more to come Rich.. they want to get as much money in as possible and that's the only way with the current game.
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Post by ReadingRich on Jun 9, 2018 12:08:24 GMT
That’s the other thing with in a few weeks of the first game they announced the second but this time round nothing. It may be the learned from the stick they got last time but a bit of me feels like there may not be a Pcars 3.
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Post by XRF HammerPH on Jun 9, 2018 12:35:07 GMT
That’s the other thing with in a few weeks of the first game they announced the second but this time round nothing. It may be the learned from the stick they got last time but a bit of me feels like there may not be a Pcars 3. I think there will be a pCars 3 but the lead time will be longer as this current game has the legs to run for quite some time.
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Post by XRF Lemarrrr on Jun 9, 2018 14:49:15 GMT
I’ve had somewhat limited running with the new patch but early indications are that things have improved. Rich and I ran an hours practice earlier this week and we found the fuel maps and handling of the IndyCar improved, also the AI we raced with was consistent and predictable so all good. Hopefully things will improve enough to attract more people back to the multiplayer side of this game and help us get a few more regular drivers in our championship.
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Post by ReadingRich on Jun 9, 2018 17:34:33 GMT
I’ve had somewhat limited running with the new patch but early indications are that things have improved. Rich and I ran an hours practice earlier this week and we found the fuel maps and handling of the IndyCar improved, also the AI we raced with was consistent and predictable so all good. Hopefully things will improve enough to attract more people back to the multiplayer side of this game and help us get a few more regular drivers in our championship. I hope we get more numbers as I really don’t like the idea of running with AI. I had ago with some on my own the other night and they are fine upto the race then they flip a switch and go bonkers. Over defending including the pit exit and slow in the corner
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Post by XRF HammerPH on Jun 12, 2018 14:30:50 GMT
I’ve had somewhat limited running with the new patch but early indications are that things have improved. Rich and I ran an hours practice earlier this week and we found the fuel maps and handling of the IndyCar improved, also the AI we raced with was consistent and predictable so all good. Hopefully things will improve enough to attract more people back to the multiplayer side of this game and help us get a few more regular drivers in our championship. I hope we get more numbers as I really don’t like the idea of running with AI. I had ago with some on my own the other night and they are fine upto the race then they flip a switch and go bonkers. Over defending including the pit exit and slow in the corner <iframe width="21.5" height="6.1200000000000045" style="position: absolute; width: 21.5px; height: 6.1200000000000045px; z-index: -9999; border-style: none;left: 15px; top: -5px;" id="MoatPxIOPT1_57523006" scrolling="no"></iframe> <iframe width="21.5" height="6.1200000000000045" style="position: absolute; width: 21.5px; height: 6.12px; z-index: -9999; border-style: none; left: 1017px; top: -5px;" id="MoatPxIOPT1_98021307" scrolling="no"></iframe> <iframe width="21.5" height="6.1200000000000045" style="position: absolute; width: 21.5px; height: 6.12px; z-index: -9999; border-style: none; left: 15px; top: 243px;" id="MoatPxIOPT1_87732130" scrolling="no"></iframe> <iframe width="21.5" height="6.1200000000000045" style="position: absolute; width: 21.5px; height: 6.12px; z-index: -9999; border-style: none; left: 1017px; top: 243px;" id="MoatPxIOPT1_87775492" scrolling="no"></iframe> Yeah, i've had some good racing with the AI but at the same time they can be inconsistent and dangerous. Getting that level and aggression right is key and on an oval especially where there is no margin of error they can be particularly difficult.
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