Here are the current rules & regulations. These can be copied and pasted to the OP:
As things tend to change occasionally due to any number of circumstances, everyone must READ and UNDERSTAND all of the Rules & Regulations BEFORE signing up for EACH RACE!!!
FORMULA 1 THROUGH TIME - 1963 SEASON
LOTUS TYPE 25 CLIMAX
Year: 1963
Most Notable Driver: Jim Clark
Class: Formula 1
Engine: Ford V8
Transmission: 5 Speed H-Pattern
Top Speed: 154mph
Acceleration: 4.90 Secs (0-100)
Power: 200 HP
Weight: 996 Lbs
Features: Vintage Tyres
Control Difficulty: 2 of 3
Cornering Speed: 1 of 3
The
Lotus 25 was a racing car designed by Colin Chapman for the 1962 Formula One season. It was a revolutionary design, the first fully stressed monocoque chassis to appear in Formula One. In the hands of
Jim Clark it took 14 World Championship Grand Prix wins and propelled him to his 1963 World Championship title. Its last World Championship win was at the 1965 French Grand Prix. -Wikipedia
SESSION STRUCTURE
Races will be held on
Wednesday evenings with the lobby opening at
4pm US Central/5pm Eastern/10pm UK time with the following format to be used:-
One lobby with a max of 16 drivers.
Qualifying - 20 minutes
Race Duration -
LAPS in 60 mins (3600 (seconds in 60 minutes) divided by Average lap time in seconds)
In game times will be as follows:-
Qualifying 11:00am
Race 13:00pmTime Progression - Real Time
Season & Date - Up for debate (Current or what it was during the real race)
Weather - Current forecast at 13:00pm of the present day and location of the track we're racing at.
Weather Progression - OFF, REAL TIME or SYNC TO RACE
Start Type - STANDING
Mandatory Pitstop - YES
REALISM SETTINGS
Allow auto start engine - YES
Force Interior View - YES
Force Driving Line Off - YES
Force Default Setups - NO
Force Realistic Driving Aids - YES
Damage Type - FULL DAMAGE
Mechanical Failures - YES
Allow Ghosted Vehicles - NO
Force Manual Pitstops - YES
Pit Stop Errors - YES
Tyre Wear - AUTHENTIC
Fuel Depletion - YES
Force Cooldown Lap - YES
POINTS SYSTEM
Points are awarded to the top 6 finishers with a 9-6-4-3-2-1-0 based system. All points earned count towards final score and everyone is eligible to score points. No points for retirements or disqualifications.
SPECIAL RULES
-VINTAGE TYREYou must select the
Vintage tyre in your setup and only the vintage tyre. It was the only tyre that Formula 1 used in 1963.
-NO PIT LANE SPEED LIMITPit limiters & Pit Lane Speed Limits didn't exist in 1963 so you need not worry about them.
-BLOCKING/OVERTAKINGYou may make as many blocking attempts as you would like. Please be respectful when wheel to wheel racing.
-RETIRINGIf you have to retire your car and can't make it back to the pits, you must pull off to the side of the track and shut your engine off. The only exception is if you're completely stuck and blocking the raceway, then you must retire to the paddock.
-FATALITIESThese are very dangerous racing cars with almost no safety. If you were to get in an accident that would fatality injure you in real life during any of our sessions, you can choose another car and you'll have two different sets of points (your deceased self and your new self).
-TRACK & PIT LIMITSTurned off because of the above rules but they will still be enforced through trust and stewardship with time penalties. I review the races but can't catch everything.
-JUMP STARTIf you feel that you jumped the line before the buzzer goes off you must give up your position(up for debate if just one place or back of the grid). If you're later caught jump starting and you didn't give up your position, your finishing position with be subtracted by 1 place for that event.
-CONNECTIONSIf multiple people have connection issues (i.e. disconnects or can't connect), the race may be restarted with the remaining amount of laps when the connection is good, or postponed until the following week, depending on circumstances and what everyone agrees upon.
Everyone should have a good connection! My Speed Line quality test is an A+, what's yours?
Shneeb108 said:
It's not good for one to have lag and such, but when it really affects the others it is less than desirable.
If anyone is trying to test or determine what to do for better web performance you need the real data first. This site has a great set of tools that can provide that data. The Speed Test is an overall check, and the Line Quality Test will show you How much delay and hops you make to get to your server.
Speed Test and Line Quality Test:
www.dslreports.com/tools