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Post by Dale Rossi on Jan 28, 2020 14:38:13 GMT
I understand what you're saying. It just seems there has to be more to it than just the Xbox since others with the original don't have the same problem. It's definitely strange and I can only imagine how aggravating it is.
Regardless, may be time to seriously hunt every channel for a used/refurbed One X. That is if you're going to get the new one in a year, then you can sell the X for minimal loss. May even be able to sell your current box for a little to offset the cost.
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Post by XRF HammerPH on Jan 28, 2020 15:35:13 GMT
There are far more original Xbox owners with this type of problem than not unfortunately. Why that is who knows. Maybe a combination of various factors, what wheel they use as for instance. It's just odd. I can guarantee though that it is not simply setup related though because if that were the case how can adding more AI be causing the problems that are not there with less AI (or humans). The setup doesn't change as a result of that. Perhaps there are setup adjustments that can reduce the problem some but the fact that things can change during the course of a race make that very difficult. I think you'll find that those of us in the Vintage series will be retaining our Xbox One's and not moving to the next gen... we value old stock hence this series
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Post by niblips on Jan 28, 2020 15:49:00 GMT
There are far more original Xbox owners with this type of problem than not unfortunately. Why that is who knows. Maybe a combination of various factors, what wheel they use as for instance. It's just odd. I can guarantee though that it is not simply setup related though because if that were the case how can adding more AI be causing the problems that are not there with less AI (or humans). The setup doesn't change as a result of that. Perhaps there are setup adjustments that can reduce the problem some but the fact that things can change during the course of a race make that very difficult. I think you'll find that those of us in the Vintage series will be retaining our Xbox One's and not moving to the next gen... we value old stock hence this series I wish i knew if my wheel was playing a role in part of the issue....but again, changing to a new wheel is another significant cost.
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Post by hurtmagurt on Jan 28, 2020 16:08:00 GMT
Was thinking it may be your FFB settings? I absolutely had these problems before I switched to the One X. However mine were never as bad as your Karl. I do use much different FFB than you guys. I'll try to remember to post mine after work and maybe you can try them out.
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Post by niblips on Jan 28, 2020 16:16:52 GMT
Was thinking it may be your FFB settings? I absolutely had these problems before I switched to the One X. However mine were never as bad as your Karl. I do use much different FFB than you guys. I'll try to remember to post mine after work and maybe you can try them out. You can see my settings on lap 6 of each video in the tyre telemetry. 64/30/50/15 I have tried to eliminate the wheel shake by using as low a FFB as possible while still being able to feel the car. If i turn it too low there is hardly any feel for the track or the car....it's a delicate balance. lol
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Post by XRF HammerPH on Jan 28, 2020 16:18:53 GMT
Was thinking it may be your FFB settings? I absolutely had these problems before I switched to the One X. However mine were never as bad as your Karl. I do use much different FFB than you guys. I'll try to remember to post mine after work and maybe you can try them out. Do you not use SimRacingGirls FFB setting Greg? I'll post mine also.. think they are hers but may have made a slight change for the GTE and not put it back. Must admit I do get a quite rough feeling wheel through Budweiser and the section after until it straightens out. but just kind of assumed it was something with the track being a bit bumpier there.
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Post by Dale Rossi on Jan 28, 2020 16:44:57 GMT
There are far more original Xbox owners with this type of problem than not unfortunately. Why that is who knows. Maybe a combination of various factors, what wheel they use as for instance. It's just odd. I can guarantee though that it is not simply setup related though because if that were the case how can adding more AI be causing the problems that are not there with less AI (or humans). The setup doesn't change as a result of that. Perhaps there are setup adjustments that can reduce the problem some but the fact that things can change during the course of a race make that very difficult. I think you'll find that those of us in the Vintage series will be retaining our Xbox One's and not moving to the next gen... we value old stock hence this series I wish i knew if my wheel was playing a role in part of the issue....but again, changing to a new wheel is another significant cost. What wheel do you have? I calibrate mine every day in the actual game when I start, just for peace of mind. 900 degrees fwiw
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Post by Dale Rossi on Jan 28, 2020 16:46:23 GMT
Was thinking it may be your FFB settings? I absolutely had these problems before I switched to the One X. However mine were never as bad as your Karl. I do use much different FFB than you guys. I'll try to remember to post mine after work and maybe you can try them out. You can see my settings on lap 6 of each video in the tyre telemetry. 64/30/50/15 I have tried to eliminate the wheel shake by using as low a FFB as possible while still being able to feel the car. If i turn it too low there is hardly any feel for the track or the car....it's a delicate balance. lol Try: 64/30/75/25 The 2nd to last number is important ad that's where you get most of the feel. I go to 80 or even 85 on that sometimes. Also, if you are on Raw, turn it to Informative. That will make a huge difference in smoothing it out.
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Post by Dale Rossi on Jan 28, 2020 16:57:38 GMT
This has to be too good to be true, a One X for $89. Found it doing a Google Shop search. (Edit: it is a BS Chinese scam site) Am finding them as low as $225 by searching Used Xbox One X on Google Shop, and they are on Ebay. FB Marketplace is a good one to check, too.
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Post by Dale Rossi on Jan 28, 2020 17:04:20 GMT
Confirmed, Neale is on the original Xbox.
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Post by hurtmagurt on Jan 28, 2020 17:21:25 GMT
Was thinking it may be your FFB settings? I absolutely had these problems before I switched to the One X. However mine were never as bad as your Karl. I do use much different FFB than you guys. I'll try to remember to post mine after work and maybe you can try them out. You can see my settings on lap 6 of each video in the tyre telemetry. 64/30/50/15 I have tried to eliminate the wheel shake by using as low a FFB as possible while still being able to feel the car. If i turn it too low there is hardly any feel for the track or the car....it's a delicate balance. lol Its not just lowering the overall FFB. I use settings very different from simrace girl. I'll post mine tonight and explain my reasoning once i can see what i've got it set to.
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Post by niblips on Jan 28, 2020 18:15:35 GMT
I wish i knew if my wheel was playing a role in part of the issue....but again, changing to a new wheel is another significant cost. What wheel do you have? I calibrate mine every day in the actual game when I start, just for peace of mind. 900 degrees fwiw I use the Thrustmaster TMX. at the time it was the cheapest FFB wheel for the xbox...it was all i could bare to spend. Its a step below the Thrustmaster TX
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Post by niblips on Jan 28, 2020 18:17:55 GMT
Confirmed, Neale is on the original Xbox. this is very hard the believe....but if you say so. I have no idea why he doesn't have these issues then... maybe it's wheel xbox combo like Peter suggested.
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Post by XRF HammerPH on Jan 28, 2020 18:28:36 GMT
You can see my settings on lap 6 of each video in the tyre telemetry. 64/30/50/15 I have tried to eliminate the wheel shake by using as low a FFB as possible while still being able to feel the car. If i turn it too low there is hardly any feel for the track or the car....it's a delicate balance. lol Try: 64/30/75/25 The 2nd to last number is important ad that's where you get most of the feel. I go to 80 or even 85 on that sometimes. Also, if you are on Raw, turn it to Informative. That will make a huge difference in smoothing it out. That second to last setting is the Tone setting I believe which goes from the lower number which gives more road feel whike a higher number moves more towards tyre slip. The final FX number is one that seems never to be able to be set very high. This one deals with the strength of the surface detail and was responsible for some very bad effects on some wheels when set anything above about 25-30. I think maybe the problem Karl has with his wheel going nuts is not helped by the surface detail and tyre slip being on the same slider. If he could set them independantly I reckon he could get the balance right and maybe not have such an issue with his wheel going loopy mad!!
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Post by niblips on Jan 28, 2020 18:42:22 GMT
Try: 64/30/75/25 The 2nd to last number is important ad that's where you get most of the feel. I go to 80 or even 85 on that sometimes. Also, if you are on Raw, turn it to Informative. That will make a huge difference in smoothing it out. That second to last setting is the Tone setting I believe which goes from the lower number which gives more road feel whike a higher number moves more towards tyre slip. The final FX number is one that seems never to be able to be set very high. This one deals with the strength of the surface detail and was responsible for some very bad effects on some wheels when set anything above about 25-30. I think NB the problem Karl had with his wheel going nuts is not helped by 6 the surface detail and tyre slip being in the same slider. If he could set then independantly I reckon he could get the balance right and maybe not have such an issue with his wheel going loopy mad!! Yes, the third number is the split between road feel and tyre slip. 50 is equal amounts of road feel to wheel slip. I think a higher number (75) gives more wheel slip feel.
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Post by XRF HammerPH on Jan 28, 2020 18:59:24 GMT
I think Tone works on a 50-100 scale so middle is 50/50, full right is (surface detail) 50/100 (tyre slip) and full left is (surface detail) 100/50 (tyre slip).
So you can never go lower than 50 on either and my idea is that for your wheel you need surface detail lower than 50.
I think FX is supposed to help in this regard and provide further surface detail adjustment but it isn't enough in the case of Karl's wheel because the overriding effect comes from Tone.
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Post by Dale Rossi on Jan 28, 2020 19:10:21 GMT
Confirmed, Neale is on the original Xbox. this is very hard the believe....but if you say so. I have no idea why he doesn't have these issues then... maybe it's wheel xbox combo like Peter suggested. I have no reason to lie about it lol Seriously just trying to help figure this out because it would suck for you to have to drop the league. The wheel wouldn't be the issue I wouldnt think and the telemetry didn't show any clipping. It seems like something in the steering ratio is off
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Post by Dale Rossi on Jan 28, 2020 19:12:03 GMT
Exactly...you need to feel the tire slip more than the road.
The last one is to feel curbs, to make it as simple as possible.
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Post by XRF HammerPH on Jan 28, 2020 19:47:54 GMT
Exactly...you need to feel the tire slip more than the road. The last one is to feel curbs, to make it as simple as possible. And road bumps too.
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Post by hurtmagurt on Jan 28, 2020 22:20:34 GMT
I have a Thrustmaster TX and I use the full degrees of rotation (900? Its 4 blinks on the wheel setting). I generally run my in car setup steering ratio between 9.5 and 11.5
Raw 60 69 50 25
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