|
Post by XRF Formula1 on Jan 24, 2020 8:53:07 GMT
ROUND 1 DESERT GRANDPRIX @ Willow Springs 47 Laps Benchmark - 1:17.000
5:00pm EST/10:00pm UK Time
In-game date: January 23rd , 1972
Weather Forecast: Clear
Here's the link to the rules & regulations:
Please sign in with your name, gamertag and chosen livery!
CONFIRMED 1. Tyler / XRF Formula1 / Brabham #22 2. Greg / Hurt MaGurt / Brabham #23 3. Karl / XRFniblips / Lotus #1
UNCOMFIRMED 4. Peter / XRF HammerPH / Lotus #2
UNAVAILABLE
|
|
|
Post by XRF HammerPH on Jan 24, 2020 9:19:01 GMT
I hope to be there but do have a potential problem that might keep me out. Fingers crossed all is ok though.
|
|
|
Post by hurtmagurt on Jan 24, 2020 12:40:39 GMT
Greg / Hurt MaGurt / Brabham #23
|
|
|
Post by niblips on Jan 24, 2020 16:48:14 GMT
i'm in Karl / XRFniblips / Lotus #1
|
|
|
Post by niblips on Jan 27, 2020 14:57:27 GMT
So I did some testing yesterday with the number of AI and it seems i get handling and tyre temp issues when there are about 12 cars in the race. If we can keep the number of AI/real drivers to that or less it might be ok for me. Any more cars and the handling goes to crap. The final turn becomes next to impossible to negotiate and the car is really oversteery.
|
|
|
Post by Dale Rossi on Jan 27, 2020 16:42:58 GMT
Such an underrated track!
Karl, would love to see some video if you can get it of the differences in what it is doing. We're not the smartest bunch, but collectively we may be able to come up with something.lol
I can't understand why you could run full grids in F1 and not in PC2 since they both are graphics intensive. Especially races like Singapore where it rained. Even on the One X, I struggled with frame rate drop and all that in a lot of the F1 races. Hopefully something can be figured out that we are missing. Quite a few are running on the original Xbox and you're way too good of a driver to have to miss out on these series.
If I see a One X refurb on sale on our side of the ocean, I'll holler.
|
|
|
Post by niblips on Jan 27, 2020 17:59:08 GMT
Such an underrated track! Karl, would love to see some video if you can get it of the differences in what it is doing. We're not the smartest bunch, but collectively we may be able to come up with something.lol I can't understand why you could run full grids in F1 and not in PC2 since they both are graphics intensive. Especially races like Singapore where it rained. Even on the One X, I struggled with frame rate drop and all that in a lot of the F1 races. Hopefully something can be figured out that we are missing. Quite a few are running on the original Xbox and you're way too good of a driver to have to miss out on these series. If I see a One X refurb on sale on our side of the ocean, I'll holler. I've seen a used xbox one x today for $320. That's as low as i've ever seen them here in Canada. It's priced to sell so i'm sure it'll be snapped up soon. Usually they are around $400-$440 for a used one here. When they are on sale you can get a brand new one for $459 plus taxes so that's not too much difference. I think refurbished one x's are in the $320-$350 range from a dealer who fixes them, but with the New xbox due out this year i'm not sure it makes sense to throw money at a one x..... EDIT - that one i saw for $320 is sold already.... sold within 2 hours of posting. I'll try to get a video of the issues in Willow Springs with the Lotus 72D tonight.
|
|
|
Post by XRF HammerPH on Jan 27, 2020 18:21:54 GMT
Such an underrated track! Karl, would love to see some video if you can get it of the differences in what it is doing. We're not the smartest bunch, but collectively we may be able to come up with something.lol I can't understand why you could run full grids in F1 and not in PC2 since they both are graphics intensive. Especially races like Singapore where it rained. Even on the One X, I struggled with frame rate drop and all that in a lot of the F1 races. Hopefully something can be figured out that we are missing. Quite a few are running on the original Xbox and you're way too good of a driver to have to miss out on these series. If I see a One X refurb on sale on our side of the ocean, I'll holler. It's not graphics that are the bottleneck, it's because the physics are not so demanding in F1, it isn't calculating so much for each car and the game engine between pCars 2 and F1 is very different. Do you know who apart from Dan is still on the original Xbox? I thought most were on the X.
|
|
|
Post by Dale Rossi on Jan 27, 2020 18:25:57 GMT
I think I saw some for less than 300 on ebay, but in the U.S. With the new one, I would guess at worst you could sell the X at that time and take a $50 hit at the absolute worst. 50 for a year isn't a bad tradeoff for a hobby that takes this much time.
Going to the X, forget about graphics and all that, the load times are absolutely light years beyond the first one. But, Kane's external ram solution could also work.
IMO don't bother with more than 15 AI since that is the max online anyway.
I turn the AI up high so I can practice in aggressive traffic. When drafting etc it does have a large effect on brake distances, turning etc especially in the heavier cars. That is something to look at, also.
|
|
|
Post by Dale Rossi on Jan 27, 2020 18:26:34 GMT
Such an underrated track! Karl, would love to see some video if you can get it of the differences in what it is doing. We're not the smartest bunch, but collectively we may be able to come up with something.lol I can't understand why you could run full grids in F1 and not in PC2 since they both are graphics intensive. Especially races like Singapore where it rained. Even on the One X, I struggled with frame rate drop and all that in a lot of the F1 races. Hopefully something can be figured out that we are missing. Quite a few are running on the original Xbox and you're way too good of a driver to have to miss out on these series. If I see a One X refurb on sale on our side of the ocean, I'll holler. It's not graphics that are the bottleneck, it's because the physics are not so demanding in F1, it isn't calculating so much for each car and the game engine between pCars 2 and F1 is very different. Do you know who apart from Dan is still on the original Xbox? I thought most were on the X. Neale is on the original
|
|
|
Post by XRF HammerPH on Jan 27, 2020 19:34:14 GMT
It's not graphics that are the bottleneck, it's because the physics are not so demanding in F1, it isn't calculating so much for each car and the game engine between pCars 2 and F1 is very different. Do you know who apart from Dan is still on the original Xbox? I thought most were on the X. Neale is on the original That is something that I just don't get then as it has been a known problem for the original Xbox for as long as the games been out.
|
|
|
Post by Dale Rossi on Jan 27, 2020 21:23:58 GMT
I tested the setup and I think I figured it out, the oversteer etc. The first time up Eau Rouge with it, I flipped. That was a first.lol. 2nd time it hit 2 wheel motion, which would be cool in a low rider, but not a race car.ha
The front is bottomed out at 58mm and also had a very aggressive front aero. Even with no fuel, that's difficult at Spa. I am shocked if you guys were ever able to get up Eau Rouge flat out.
It's a learning curve with these cars for sure. Keep in mind that Neale doesn't have to split his practice with an entirely different discipline.
|
|
|
Post by XRF HammerPH on Jan 27, 2020 21:58:45 GMT
We definitely weren't flat through Eau Rouge. I was off the throttle just after entry and back on around the right hand part. I had plenty of moments there where I got it wrong though and had to slow down due to a warning. Mainly when I just tried pushing too much.
The aero for me was the default. I only changed a few things.. pressures, springs, radiator and 5th gear slightly increased as it was red lining before getting to Eau Rouge. I think I might have also closed off the rear brake ducts slightly as the brakes were getting a bit cold.
|
|
|
Post by XRF HammerPH on Jan 27, 2020 22:14:47 GMT
I would be interested to try out your Aston Martin setup Sean. It would give a good insight into whether my pace is being hindered by not having the time to work on a setup or simply down to lack of track time and talent lol.
|
|
|
Post by XRF Formula1 on Jan 27, 2020 23:16:37 GMT
I'll make the lobby up to a max of 11 drivers if 12 is where the issues start for Karl.
Also, there's a new Xbox coming out this year?!😩
|
|
|
Post by XRF HammerPH on Jan 27, 2020 23:40:28 GMT
Don't worry Tyler.. I'm sticking with the One X and won't be going to the new one. I envisage at least another couple of years on this current one for me. Possibly longer tbh as ganes like Project Cars 2 have an incredibly long shelf life.
|
|
|
Post by Dale Rossi on Jan 27, 2020 23:52:50 GMT
I would be interested to try out your Aston Martin setup Sean. It would give a good insight into whether my pace is being hindered by not having the time to work on a setup or simply down to lack of track time and talent lol. Ok, I'll get one to you. I think it is a mix of everything really. It is really really really hard to be on top of your game in multiple disciplines at the same time. If it is any consolation, my woman is back in town and I'm back to sitting 13 feet back and at an angle. It's brutal. Can't get an FOV that's remotely decent and I can't put a decent lap together to save my life. Really sucks.lol FOV is that friggin important!
|
|
|
Post by XRF Formula1 on Jan 28, 2020 1:48:41 GMT
That's good to know Pete, there is so much one can do on Project Cars 2 and so much of it that I have yet to experience. There are a lot of Vintage cars that would be fun in a championship and as long as there are people here i'll be here too.
It's such a shame that it's basically been left for dead by slightly mad, it needs several updates that sadly won't ever be coming.
|
|
|
Post by niblips on Jan 28, 2020 2:12:46 GMT
Even with the limitations of the default setup, a driver can adjust to the car. My issue is the car is never the same between my offline practice and the online running. Sometimes it changes lap to lap. My offline testing tonight shows what the differences can be....but even still, the differences offline remain consistent. The driver can adjust their style to accommodate for the car....but when it's a different handling car from lap to lap and sometimes even turn to turn its next to impossible to be consistent.
|
|
|
Post by niblips on Jan 28, 2020 13:40:58 GMT
I tested the setup and I think I figured it out, the oversteer etc. The first time up Eau Rouge with it, I flipped. That was a first.lol. 2nd time it hit 2 wheel motion, which would be cool in a low rider, but not a race car.ha The front is bottomed out at 58mm and also had a very aggressive front aero. Even with no fuel, that's difficult at Spa. I am shocked if you guys were ever able to get up Eau Rouge flat out. It's a learning curve with these cars for sure. Keep in mind that Neale doesn't have to split his practice with an entirely different discipline. So here are the videos i made last night. First video with 10 AI added, the has understeer, but it's easy enough to drive. Not a lot of fighting with the wheel at all. I did 6 laps of a race start. The last lap i turned the tyre telemitry on. mixer.com/niblips2?vod=253803245Second video is with 16 AI added. the car oversteers extremely compared to the first video. Look at the steering input required to get around all the turns compared to the first video (T2 is an easy one to notice the difference on). Also the steering was really heavy. The car also had a speed wobble on the straights, likely do to the change in steering input required to drive the car. Again, i did 6 laps of a race start, and the Tyre telemitry is on the last lap. mixer.com/niblips2?vod=253807925The tyre temps on the loaded tyres are quite different between the two videos as well. In the first video thew temps are ok and the second video the temps are much cooler which adds to the difficulty in driving the car.
|
|