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Post by XRF Formula1 on May 22, 2019 23:48:18 GMT
Shame that you're not into this car Pete because I love it. Hopefully it'll grow on ya throughout the next 12 events.
I'll be getting in my test laps after Indy.
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Post by XRF HammerPH on May 23, 2019 16:01:56 GMT
Just can't seem to find any great love for it so far, maybe because it's the start of the aero era whereas I have always loved the non-aero cars of 68 and before which just seem more fun to drive. Going forward we now have the prospect of the non-vintage tyres from the next season with the 72D.
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Post by niblips on May 23, 2019 16:44:03 GMT
I think this might be the most difficult car to sort out so far. It breaks away so easily. I might be having fun with it now in Portugal, but i couldn't drive it for shit in the last race....and i imagine i'll have more difficulty at other races in the season.
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Post by XRF Formula1 on May 23, 2019 23:09:02 GMT
Have you tried 1/1 downforce? While the wings can't be removed it might help you out in terms of breaking away because we're so used to non-areo. Maybe move the wings up a notch until the car doesn't feel sluggish around corners.
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Post by XRF HammerPH on May 24, 2019 9:41:53 GMT
I tried reducing the downforce earlier in the week but it just made the car like a hovercraft and I had to tiptoe around the corners lol. I didn;t go as low as 1/1 though so I might just try it for giggles.
I did have a much more successful session last night and finally got some feel for the car and was much more confident and comfortable with it. Best lap of 1:54.035 I did the first dozen laps of a race and was having a good race with the AI set at around 80 and eeked out a lead of around 5 seconds before I had my first mistake on lap 10, getting too eager on throttle out of the final corner and losing the back end which put me towards the back by the time I got going again. I then had a really good battle with the AI trying to get myself back past them, very competitive and not giving an inch. I passed them a few times only to have them fight back past. Great fun. When you get the AI level and aggression right they really can be a lot of fun to race.
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Post by XRF Formula1 on May 28, 2019 0:25:24 GMT
I got in about 15 laps tonight, best of 1:55.078. Many of the corners are rather tricky and come up faster than you'd expect.
I had the AI at 80/60 and like Peter said give you a great challenge and make moves on you frequently. The entire track is very wide so there's plenty of room for some good battles to take place. I'm not a big fan of this track but the racing on it is fun.
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Post by XRF HammerPH on May 28, 2019 9:14:29 GMT
I had another go last night, straight into a race and did 22 laps without incident with some terrific racing with the AI. Pace is very well matched right now. Didn't realise I had left the penalties on so came flying into the pits and promptly got disqualified so couldn't finish the race lol.
Strangely I was a a second or so off the pace in comparison to the last time I was on here but hopefully i'll find that back with another session if I get on tonight. Mainly happy though to be getting the laps in with no mistakes.
The final two corners are tough for me, really struggle with the grip at the end of the lap so may look at reducing the suspension to see how that feels.
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Deleted Member
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Post by Deleted on May 28, 2019 10:23:01 GMT
my issue is the downhill hairpin and the two before the final corner. i do like that everyone is roughly in the 54/55's gunna be close
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Post by XRF HammerPH on May 30, 2019 9:56:58 GMT
So.. let's get some views on what we do with incidents like last night where we lose a driver early on in a race and\or have other(s) with race changing damage. We have a number of options:-
1) We do the same as we did last night and just carry on regardless. Pro's: Everyone is clear on what will happen and the race finishes at a reasonable time. Con's: With an already light grid it devalues the racing a bit to lose drivers so early, leaves big gaps between those left and is very frustrating for those that get no racing.
2) We restart inside a set number of laps (number to be agreed but I would suggest no more than 3 depending on the circuit) but continue if past that point. But only if 2 or more drivers are impacted. The number of restarts acceptable would also have to be determined to make sure we finish in reasonable time. Pro's: We keep as many drivers on track as possible and have better, closer racing. Con's: A little uncertainty until those first few laps are in the book and later finishes which may require a return to the 10pm start time.
3) As above but we restart regardless of how many are impacted in an incident. Pro’s and Con’s as above.
4) No restart for individual mistakes that result in just that driver out of the race or with race changing damage. Pro’s: Those not making mistakes are not impacted and the race goes ahead and finishes as scheduled. Con’s: Still leaves a lighter grid for a long part of the race. More of an issue while our grid is so light.
Comments welcomed. Feel free to make alternate suggestions as well. I am happy to go along with whatever the majority feel is best just as long as we are completely clear going forward and everyone is on the same page.
Cheers
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Post by niblips on May 30, 2019 14:09:40 GMT
I'm fine with restarting for first or second lap incidents. The one last night was technically on lap 2 but we were still on our first racing lap. Shorter circuits could be 3 laps i guess.
Perhaps we could subtract laps from the restarted race? So, last night we would have subtracted 2 laps from the 32 lap race and the restart would have been set for 30 laps. It's kinda like a red flag, except the effected drivers are able to race again at the restart.
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Post by XRF Formula1 on May 30, 2019 23:25:30 GMT
I'm fine with subtracting laps from the restarted race. I guess it depends on how bad an individual single car crash is to determine if we call a restart. A flipped car might be a good reason.
A couple more thoughts:
Anyone should be able to ask for a restart and if the rest of the group agrees then we can back out and restart.
The race should only be restarted once because of accidents. Glitches or lag/disconnects is a different story and should be discussed depending on circumstances.
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Post by hurtmagurt on May 31, 2019 11:04:01 GMT
What would be the difference between a multi car crash Safety Car vs a multi car crash Restart? One or more cars 100% out of the race vs drive-able damage but your get back to the pits?
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Post by XRF HammerPH on May 31, 2019 11:33:50 GMT
What would be the difference between a multi car crash Safety Car vs a multi car crash Restart? One or more cars 100% out of the race vs drive-able damage but your get back to the pits? I would be happy with the SC to help get anyone back in the race if an incident just caused damage but of course where someone is completely out of the race as I was on Wednesday it would have to be a restart. As I have said though providing the rule is clear I am happy to go along with whatever, even just doing as we did on Wednesday and continuing. It just seems a shame to lose any drivers early in a race while our grid is so light.
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Post by niblips on May 31, 2019 14:02:03 GMT
We had a brief conversation about safety cars in the first race of this series, there were no safety cars in 1970. If a car has sustained significant damage and is limping back to the pits they should let the others know via the party chat. I'm all for getting more people to the end of the race but not sure the SC is needed. I prefer the red flag/restart option for start of race incidents and just a verbal caution for any other incidents.
I could see a late race red flag being issued, but there would be some things to sort out with that first, like how to deal with lapped cars. For example if there is a major disconnect half way through the race and we wanted to restart it at that point, what happens to cars a lap or more down?
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Post by XRF HammerPH on May 31, 2019 15:00:29 GMT
Definitely we need to maintain the integrity of the series in terms of sticking to the way things were run back then. So the idea of a SC type scenario would only be for early race incidents that mean a driver(s) are taken out of race contention inn the first few laps. There would be no such SC if things happened after the pre-determined number of laps had past. So for instance on Wednesday if both myself and Tyler had taken significant damage in that incident which would have meant we were going to be put laps down as a result of having to get back to the pits to effect repairs then a SC could have been used to facilitate getting repairs done without overly compromising the integrity of the race by having both drivers several laps down.
I guess at the end of the day there will always be grey areas and difficult to cover all eventualities.
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Post by XRF Formula1 on May 31, 2019 21:32:02 GMT
Excellent points all around.
It's really going to amount to what the incident would be in any given situation, what the group decides to do, and what the real FIA would have done.
One thing is for sure, I want to avoid any repeat of Wednesday. Sometimes it's hard, I was concentrating on my driving at the same time as all that was going on like everyone, and words and thoughts don't work the same when trying to multitask. What should have been a no brainer turned into a nightmare lol
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