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Post by XRF HammerPH on Sept 16, 2018 7:01:52 GMT
Yep and that's what I thought we were racing too but apparently thats not the case.
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Post by Nate Michael on Sept 16, 2018 14:39:00 GMT
Yeah bro, that second turn is vicious! I ran a 1:18.3, but we all know I’m not that great road courses LOL. Hopefully my legs hold up a little better, so I’m not a liability this week. I ran 20 laps today, and I wasn’t awful tired. So we’ll see. I like this track, especially if you have your force feedback dialed in The crashing always makes for a great replay though! I'll try but no promises if that yellow flag is out😜 If you want me in the wall, just crash out and I'll probably follow you in a lap lol. I've noticed with these T3PA pedals it's much easier to feel what the car is doing, especially with the rubber break stopper installed. It's seemed to have helped with my breaking quite a lot. Do you do left foot breaking? You don't have to move your legs as much this way. Yeah bro, I use two feet and I have the T3PA pedals. My legs and arms still wear out fighting the steering wheel that long. At least they did last race. I’m going to try running for an hour every day this week. Do we use push to pass?
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Post by XRF Lemarrrr on Sept 16, 2018 15:39:57 GMT
The crashing always makes for a great replay though! I'll try but no promises if that yellow flag is out😜 If you want me in the wall, just crash out and I'll probably follow you in a lap lol. I've noticed with these T3PA pedals it's much easier to feel what the car is doing, especially with the rubber break stopper installed. It's seemed to have helped with my breaking quite a lot. Do you do left foot breaking? You don't have to move your legs as much this way. Yeah bro, I use two feet and I have the T3PA pedals. My legs and arms still wear out fighting the steering wheel that long. At least they did last race. I’m going to try running for an hour every day this week. Do we use push to pass? Push to Pass is only available in the race itself or in Time Trial, I tend not to use it in TT as I think it doesn’t give a representative time.
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Post by XRF Formula1 on Sept 16, 2018 19:30:40 GMT
The crashing always makes for a great replay though! I'll try but no promises if that yellow flag is out😜 If you want me in the wall, just crash out and I'll probably follow you in a lap lol. I've noticed with these T3PA pedals it's much easier to feel what the car is doing, especially with the rubber break stopper installed. It's seemed to have helped with my breaking quite a lot. Do you do left foot breaking? You don't have to move your legs as much this way. Yeah bro, I use two feet and I have the T3PA pedals. My legs and arms still wear out fighting the steering wheel that long. At least they did last race. I’m going to try running for an hour every day this week. Do we use push to pass? Keep fighting! Also note that we're allowed to use P2P 10 times before it runs out.
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Post by XRF Formula1 on Sept 16, 2018 19:50:58 GMT
I assumed we were running the circuit they actually raced on as well... If someone wants to provide a link to the correct image I'll add it to the thread on place of the current one. Here's the track version we're racing at Peter, the pic you want is the second to the last at the bottom ("Long Circuit"): www.racingcircuits.info/north-america/usa/sonoma-raceway.html#.W56zYnNOkwA
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Post by XRF HammerPH on Sept 17, 2018 8:08:07 GMT
I assumed we were running the circuit they actually raced on as well... If someone wants to provide a link to the correct image I'll add it to the thread on place of the current one. Here's the track version we're racing at Peter, the pic you want is the second to the last at the bottom ("Long Circuit"): www.racingcircuits.info/north-america/usa/sonoma-raceway.html#.W56zYnNOkwACheers Tyler, front page image and calendar now updated
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Post by hurtmagurt on Sept 17, 2018 12:23:31 GMT
HUH? Now the image for the track is the NASCAR layout, without the sweeping downhill lefthander? Surely this is not the right one. I don't understand why we are not using the same track that Indycar actually uses when it is in the game?
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Post by XRF HammerPH on Sept 17, 2018 12:57:47 GMT
HUH? Now the image for the track is the NASCAR layout, without the sweeping downhill lefthander? Surely this is not the right one. I don't understand why we are not using the same track that Indycar actually uses when it is in the game? Actually I think I may not have scrolled far enough to the right on that site, I have now amended it to the one Tyler indicated.. I agree though that I thought we would use the actual one raced on.
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Post by Nate Michael on Sept 17, 2018 13:42:06 GMT
I’m going to ask this here because I value your guy’s opinions. What am I missing about road courses? They are so boring to watch. There’s no wheel to wheel racing, and if there is it’s going five mph in a turn. Sonoma is crazy fun to drive, but I couldn’t make it through 10 laps on TV without falling asleep. For the most part, whoever qualifies in the top 5 finishes there. I really want to enjoy them, since there are twice as many road courses as there are ovals, but they literally put me to sleep.
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Post by XRF Formula1 on Sept 17, 2018 16:47:39 GMT
I’m going to ask this here because I value your guy’s opinions. What am I missing about road courses? They are so boring to watch. There’s no wheel to wheel racing, and if there is it’s going five mph in a turn. Sonoma is crazy fun to drive, but I couldn’t make it through 10 laps on TV without falling asleep. For the most part, whoever qualifies in the top 5 finishes there. I really want to enjoy them, since there are twice as many road courses as there are ovals, but they literally put me to sleep. I used to be the same way, and honestly, racing is generally boring for me to watch (I have ADHD though). It's the same with watching live band concerts because i'm a musician, i'd much rather play or drive than listen/watch in a....crowd.... I was a big Nascar digital racer back in the days of N64 and Gamecube, hated Watkins Glen and Sears Point. Once I got better and kind of figured out what I was doing once I played Forza 2, 3, and 4, road courses became much more interesting and fun to me. Then when I found F1 2011, it was like combining Nascar and Forza into one! The challenge of racing your best in an underperforming car and working your way up to better teams fascinated me. Recently, I found the best racing comes from a human grid of equal cars. I still enjoy watching a race from time to time, it becomes more and more interesting the more you know about what they do. I guess that's why I like to try and make the video replays hilarious. I think it'll grow on ya the more you drive them and the better you get Nate. And with that said, Sgt Formula 1 has just finished a book on the forums!
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Post by Nate Michael on Sept 17, 2018 18:37:56 GMT
I’m going to ask this here because I value your guy’s opinions. What am I missing about road courses? They are so boring to watch. There’s no wheel to wheel racing, and if there is it’s going five mph in a turn. Sonoma is crazy fun to drive, but I couldn’t make it through 10 laps on TV without falling asleep. For the most part, whoever qualifies in the top 5 finishes there. I really want to enjoy them, since there are twice as many road courses as there are ovals, but they literally put me to sleep. I used to be the same way, and honestly, racing is generally boring for me to watch (I have ADHD though). It's the same with watching live band concerts because i'm a musician, i'd much rather play or drive than listen/watch in a....crowd.... I was a big Nascar digital racer back in the days of N64 and Gamecube, hated Watkins Glen and Sears Point. Once I got better and kind of figured out what I was doing once I played Forza 2, 3, and 4, road courses became much more interesting and fun to me. Then when I found F1 2011, it was like combining Nascar and Forza into one! The challenge of racing your best in an underperforming car and working your way up to better teams fascinated me. Recently, I found the best racing comes from a human grid of equal cars. I still enjoy watching a race from time to time, it becomes more and more interesting the more you know about what they do. I guess that's why I like to try and make the video replays hilarious. I think it'll grow on ya the more you drive them and the better you get Nate. And with that said, Sgt Formula 1 has just finished a book on the forums! Yeah man, the more I understand the details, and everything that goes into Indycars, the more intrigued I get! It really draws you in, including this league! I’ll just keep plugging away!
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Post by ReadingRich on Sept 17, 2018 18:53:57 GMT
I assumed we were running the circuit they actually raced on as well... If someone wants to provide a link to the correct image I'll add it to the thread on place of the current one. Pete, The game doesn’t have the right circuit as they use a hybrid of the GP and the national. Basically the run the first half of the GP down to the drag strip and they carry on at the drag strip to make the hair pin tighter then down to the chicane and then turn right at pit in and cut across the car park. They do this just to slow it all down a bit or they’d use the full track.
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Post by XRF Formula1 on Sept 17, 2018 20:46:06 GMT
I assumed we were running the circuit they actually raced on as well... If someone wants to provide a link to the correct image I'll add it to the thread on place of the current one. Pete, The game doesn’t have the right circuit as they use a hybrid of the GP and the national. Basically the run the first half of the GP down to the drag strip and they carry on at the drag strip to make the hair pin tighter then down to the chicane and then turn right at pit in and cut across the car park. They do this just to slow it all down a bit or they’d use the full track. For next season, you could always do what we do in the Vintage F1 series. For Watkins Glen and Monaco for instance, we skip the Innerloop chicane and the Nouvelle chicane on the tracks so that way they're closer to the original layouts. On the formation lap everyone has to slow down and move signs/cones off of the raceway if applicable. They won't respawn for the entire session, the only down side is you have to turn off track limits and maybe the entire rules section. This way the correct (or closer to correct) layout could be run.
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Post by ReadingRich on Sept 17, 2018 21:34:18 GMT
Pete, The game doesn’t have the right circuit as they use a hybrid of the GP and the national. Basically the run the first half of the GP down to the drag strip and they carry on at the drag strip to make the hair pin tighter then down to the chicane and then turn right at pit in and cut across the car park. They do this just to slow it all down a bit or they’d use the full track. For next season, you could always do what we do in the Vintage F1 series. For Watkins Glen and Monaco for instance, we skip the Innerloop chicane and the Nouvelle chicane on the tracks so that way they're closer to the original layouts. On the formation lap everyone has to slow down and move signs/cones off of the raceway if applicable. They won't respawn for the entire session, the only down side is you have to turn off track limits and maybe the entire rules section. This way the correct (or closer to correct) layout could be run. Could do but to be honest it’s what we got so we just have to live with it. Also the aero is a lot more fragile on the DW12.
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Post by XRF Formula1 on Sept 17, 2018 23:13:18 GMT
For next season, you could always do what we do in the Vintage F1 series. For Watkins Glen and Monaco for instance, we skip the Innerloop chicane and the Nouvelle chicane on the tracks so that way they're closer to the original layouts. On the formation lap everyone has to slow down and move signs/cones off of the raceway if applicable. They won't respawn for the entire session, the only down side is you have to turn off track limits and maybe the entire rules section. This way the correct (or closer to correct) layout could be run. Could do but to be honest it’s what we got so we just have to live with it. Also the aero is a lot more fragile on the DW12. It's probably the best choice of the 3 layouts after looking at them in game. I honestly don't mind what variant we run, I love racing. I just was curious about the circumstances of the championship and now we know.
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Post by Nate Michael on Sept 18, 2018 12:18:42 GMT
I don’t think they have this for Xbox unfortunately? Have you guys seen this insanity?
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Post by XRF HammerPH on Sept 18, 2018 12:37:36 GMT
I’m going to ask this here because I value your guy’s opinions. What am I missing about road courses? They are so boring to watch. There’s no wheel to wheel racing, and if there is it’s going five mph in a turn. Sonoma is crazy fun to drive, but I couldn’t make it through 10 laps on TV without falling asleep. For the most part, whoever qualifies in the top 5 finishes there. I really want to enjoy them, since there are twice as many road courses as there are ovals, but they literally put me to sleep. It's pretty much like Tyler said.. it's what you get used to. I know when I was really into my Nascar racing I used to get such dumbfounded looks from others because it was just considered boring to watch cars going round and round in circles for hours... 'what's interesting about that...' was a common question I was asked. Some road courses of course are more interesting to watch than others but they all have their own points of interest. For me watching the onboard shots is the most interesting, especially if it's at a circuit we drive in any of the games we race and I would happily sit switching between those camera's all race looking at the different approach in the cockpit drivers take. That's when I really get enjoyment out of a course that perhaps isn't producing the most exciting racing. To be honest though I just love any racing at certain tracks no matter how boring it may seem in terms of overtakes, action, etc. I certainly found that once I started virtual racing it completely changed my way of watching races in so far as I was not only looking for the excitement and action on track but also the way different drivers attacked the circuit, lines they took, gears they were using, etc.
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Post by XRF HammerPH on Sept 18, 2018 12:40:24 GMT
I don’t think they have this for Xbox unfortunately? Have you guys seen this insanity? Yes, it does look impressive and would certainly be something that I would look at but the downside to this sort of thing is that it can effect some people quite badly. I have tried it a few times with different games, sports programme's, etc. and it makes me feel quite nauseous and disoriented after a very short while. They have made massive improvements to it over the years though so like I say I would definitely look into it (no pun intended lol)
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Post by Nate Michael on Sept 18, 2018 13:19:17 GMT
I don’t think they have this for Xbox unfortunately? Have you guys seen this insanity? Yes, it does look impressive and would certainly be something that I would look at but the downside to this sort of thing is that it can effect some people quite badly. I have tried it a few times with different games, sports programme's, etc. and it makes me feel quite nauseous and disoriented after a very short while. They have made massive improvements to it over the years though so like I say I would definitely look into it (no pun intended lol) I actually was just telling someone I thought that could happen yesterday. You could almost get seasickness for lack of a better term. That sucks, because that looks awesome! That’s what I find my self doing too on the road courses on TV. The broadcast camera sucks, but when they go in car is when it gets awesome. I do the same thing, watch when they break, what gears they are using in the corners, it is pretty interesting
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Post by XRF Formula1 on Sept 18, 2018 18:01:10 GMT
The Oculus Rift is apparently it's own system I think? There's no VR for Xbox as far as I know. I have to park myself as close as I can to my screen so I can sort of get the same effect lol.
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